Y2K (2023), 60 mins
Collaboration with Nick Smith

Y2K is a collaborative project by artists Duncan Poulton & Nick Smith which draws on home video recordings, news clips, TV Ads, self-help books, and early internet ephemera from each of the artists’ respective archives. The found footage video work explores Poulton & Smith’s shared interest in the millennium as a significant cultural landmark and turning point from a multitude of perspectives, from collective anxiety and technological change to religious scripture and biblical punishment.

If you're watching this now then this is for you (2022), 1 min
Collaboration with Sally Beets

Pairing a poem that encapsulates the ‘doomscrolling’ experience of watching TikTok clips with an overlapping video collage of uncanny digital images found online, If you're watching this now then this is for you focuses on the experiences of anxiety and insomnia fed by social media.

Content Anxiety (2019), 4 mins

Stemming from an online search of ‘Why I Quit YouTube’, Content Anxiety appropriates voices from anonymous teens’ YouTube videos. Perhaps inadvertently, these final posts on their now forgotten channels express the vulnerabilities and paradoxes surrounding cultural production in an age of media saturation, perpetual storage and self-branding.

Tunnel (2016), 2 mins

Tunnel is an attempt to reorganise elements of found visual data, visualising the process of journeying across the internet using footage gathered through that very process. The original videos’ contexts, meanings and intentions become secondary to their movement and spatial arrangement; they become incidental, a means to an end or points on a virtual map.

No Body (2015), 10 mins

Entirely composed from appropriated computer-generated imagery, No Body is a macabre creation myth for the digital age. In the video disparate found imagery is composed with apparent continuity, suggesting a single form which is under the perpetual threat of modification and punishment by its unseen creator. Conceived as a never-ending loop, the work depicts the cruel life cycle of a virtual entity who is infinitely bound to its domain, unable to die or delete itself.